BodyParts3D, © The Database Center for Life Science licensed under CC Attribution 4.0 International. Official current licensing statement (updated 2025-02-27): https://dbarchive.biosciencedbc.jp/en/bodyparts3d/lic.html License: https://creativecommons.org/licenses/by/4.0/ Mesh source mirror: https://github.com/Kevin-Mattheus-Moerman/BodyParts3D/tree/main/assets/BodyParts3D_data/stl The mirror retains an earlier CC Attribution-Share Alike 2.1 Japan notice: https://creativecommons.org/licenses/by-sa/2.1/jp/ The adapted mesh files are also made available under that share-alike license where applicable. Source anatomical meshes were converted from STL to indexed binary geometry, reoriented, and subjected to illustrative animation deformation. The anatomical overlays and motion are not validated physiological simulations. Citation: Mitsuhashi N, et al. BodyParts3D: 3D structure database for anatomical concepts. Nucleic Acids Research. 2009;37(Database issue):D782–D785. Binary format: two little-endian uint32 counts (vertices, indices), float32 vertex positions XYZ, float32 vertex normals XYZ, uint32 triangle indices. Coordinates retain the source space until loaded by the viewer.